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ESPORTS IN INDIA
Kalshi bars India users after govt bans prediction marketsUS-based prediction market Kalshi has now officially restricted Indian users from trading, following government action against such platfor...
- India's Spark qualifies for Trackmania event at Esports World Cup
Kunal Upreti, also known as Spark, is the only Indian player to qualify for the Esports World Cup in Trackmania. He secured his spot throug...
ASUS expands India manufacturing for gaming laptops, but says lower prices aren't guaranteed yetASUS is now producing gaming laptops in India. This move aims to strengthen supply chains and improve availability. However, global compone...
BenQ bets big on B2B segment, but its biggest opportunity may still be in home entertainmentBenQ is integrating on-device generative AI into Indian classrooms with its new RP05 interactive display, simplifying teaching tasks. Beyon...
Who were the two pilots who flew the Air India jet that crashed?As investigators probe the Air India Boeing 787 crash, details of Captain Sumeet Sabharwal and First Officer Clive Kunder's careers and tra...
Eternal's District ramps up sports push, eyes acquisitionsEternal's District platform is expanding into India's booming sports market, moving beyond ticketing to venue bookings and brand partnershi...
‘Need a Neeraj Chopra moment in esports’: Nodwin Gaming founder Akshat RatheeIndia seeks a global esports victory to boost its standing. Experts emphasise skill development and a robust ecosystem. Tencent's investmen...
Tencent bets on India’s creator economy with Rs 10 crore gaming and animation pushTencent is investing significantly in India's creative industries. The company will fund skill development and training programs for animat...
Nazara Technologies shares soar 18% amid reports of Nikhil Kamath upping stake in block dealNazara Technologies shares surged 18% following a significant block deal involving nearly 4.9% of the company's equity. Nikhil Kamath and A...
Gaming firm Nazara’s Q4 revenue down 23%, profit jumps 13xNazara Technologies reported a 23% revenue decline to Rs 398 crore in Q4FY26, but saw net profit surge over 13x to Rs 56 crore, boosted by ...
Online gaming companies seek a clear regulatory playfieldIndia's online gaming sector is approaching the Ministry of Electronics and Information Technology for guidance on new gaming rules. Compan...
UpGrad-Unacademy deal closes; India’s largest private satellite lifts offHappy Monday! Upgrad is set to acquire Unacademy at a 90% markdown of its peak valuation. This and more in today's ETtech Morning Dispatch.
How new online gaming rules will change your income tax and legal exposure depending on the kind of game you playAn online game is any game played on a phone, laptop, or digital device, operated through software using the internet or any form of electr...
eGaming regulator takes charge, focuses on eSports registrationsIndia's new Online Gaming Authority of India is now operational. Its immediate focus is registering eSports companies and resolving player ...
Indian IT pack falls; MeitY’s e-gaming rulebookIndian IT stocks suffered on Wednesday after HCLTech’s weak Q4 numbers. This and more in today’s ETtech Top 5.
MeitY says no mandatory registration for online games without real moneyNew regulations from MeitY will exempt online games without real money stakes from mandatory registration. Real-money games will undergo st...
Sony Networks acquires Asian Games 2026 broadcast rights for IndiaSony Pictures Networks India has secured India media rights for the 2026 Asian Games in Japan for about $3.5–4 million. The event will air ...
Sony bags Asian Games broadcast rightsSony Pictures Networks India will broadcast the 2026 Asian Games from Aichi-Nagoya, Japan. The event will be shown on Sony Sports Network c...
Federation of Electronic Sports Associations India to release framework for development of esports in IndiaThe paper will seek to facilitate a policy-centered esports outlook that aims to address the talent development ecosystem that covers the s...
Esports is the new rage in the Indian arenaViewership of esports in India doubled to 17 million in 2020 while prize money pool grew 25-30%, according to industry estimates.