Sony Pictures announces animated Bloodborne film at CinemaCon, vows faithful gothic adaptation

Sony Pictures is developing an R-rated animated Bloodborne film, aiming for the game's gothic, brutal tone. Co-produced with PlayStation Productions and YouTube star Jacksepticeye, the project promises to embrace the dark, visceral themes of the b...

Bloodborne's film adaption announced (Image: Playstation)
Sony Pictures has officially revealed plans to develop a feature-length, R-rated animated film based on the immensely popular Bloodborne during its CinemaCon 2026 showcase in Las Vegas. The project aims to stay “very true” to the gothic, brutal tone of the original game.

Sony Pictures Entertainment Motion Picture Group president Sanford Panitch confirmed the adaptation will carry an R rating, underscoring the studio’s intent to embrace the dark, visceral themes that define Bloodborne rather than dilute them for broader audiences. The game, developed by FromSoftware and originally released exclusively on PlayStation 4 in March 2015, is celebrated for its atmospheric horror, punishing gameplay, and Lovecraft-inspired world of the cursed city of Yharnam.

The animated film will be co-produced by PlayStation Productions, Sony’s in-house adaptation division, alongside Lyrical Animation and YouTube gaming personality Seán McLoughlin, better known as Jacksepticeye.


Financial backing will be shared between Sony Pictures and Lyrical Media, Lyrical Animation’s parent company.

Jacksepticeye’s involvement is notable due to his status as one of the industry’s most prominent gaming creators, with millions of followers who have watched his Bloodborne playthroughs and gaming content over many years.

What’s known and what’s still under wraps


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At this early stage, Sony has not yet announced a director, voice cast, plot details, or a release date. While the project’s core creative philosophy, to remain authentic to the game’s intense and grotesque atmosphere, has been emphasized, many specifics remain unconfirmed as the film enters its development phase.

It is widely noted that choosing animation over live action allows for greater creative freedom in depicting Bloodborne’s surreal monsters, eldritch horrors, and sprawling Victorian-era settings without the constraints of physical effects or the risk of alienating fans with a watered-down interpretation.

The Bloodborne film announcement comes amid a broader push by Sony to capitalize on its vast library of gaming intellectual property.

Recent and upcoming projects include a live-action The Legend of Zelda adaptation and a film adaptation of Helldivers, reflecting the company’s aggressive move into both animated and live-action game-based cinema.

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As the Bloodborne adaptation progresses, fans and industry watchers will be looking for further announcements on creative leadership, narrative direction, and distribution format (theatrical versus streaming), with many hoping that this ambitious project will honor the legacy of one of gaming’s most revered franchises.

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Business News › US › Entertainment › Sony Pictures announces animated Bloodborne film at CinemaCon, vows faithful gothic adaptation
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