Mobile gaming market falls nearly 10% in the first half of 2022: report
According to Sensor Tower Game Intelligence data, the mobile gaming market dropped to $11.4 billion in the first half of 2022. Arcade and Tabletop games were the only categories to see revenue increase.

According to Sensor Tower Game Intelligence data, the mobile gaming market dropped to $11.4 billion in the first half of 2022. Arcade and Tabletop games were the only categories to see revenue increase.
Arcade game revenue increased 14.8 % year-over-year to around $176 million. Other genres -- from hypercasual to RPG -- declined, AppleInsider reported.
Racing games saw the greatest drop with a 28.8% decline in revenue year-over-year, and geolocation augmented reality games dropped 26% in the same period.
In addition to the drop in revenue, mobile game downloads also fell 2.5% year-over-year to 2.4 billion.
Revenue for just the second quarter of 2022 decreased by 11.4% to $5.6 billion, although downloads remained relatively flat at 1.2 billion.
The report attributes the overall drop in the mobile gaming market to a variety of headwinds and challenges, including inflation, the end of Covid-19 lockdowns, and privacy changes like the deprecation of the IDFA tag.
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