SuperGaming raises $15 million in funding round led by Skycatcher, Steadview Capital at $100 million valuation

SuperGaming has raised $15 million in a funding round led by existing investors Skycatcher and Steadview Capital, valuing the company at $100 million. This capital will support the Pune-based gaming firm in the global rollout of its battle royale ...

Agencies
Pune-based gaming company SuperGaming has raised $15 million in a funding round led by existing investor Skycatcher and Steadview Capital, valuing the company at $100 million.

The round includes both fresh capital and interim investments made since the company’s $5.5 million funding in October 2021.

Founded in 2017, SuperGaming is best known for its made-in-India battle royale game Indus, which has crossed 9 million downloads. The company said it will use the capital to support the international rollout of Indus, starting with Latin America in partnership with Brazilian esports organisation Loud GG, and to scale up its game development and publishing infrastructure.


Other investors in the round include global gaming and Web3-focused funds such as a16z’s Speedrun, Bandai Namco’s 021 Fund, Polygon Ventures, Neowiz, GFR Fund, IVC Japan, Loud.GG and individual backers like Polygon cofounder Sandeep Nailwal.

The company’s previous fundraise in 2021, which included participation from Skycatcher, had valued it at around $21 million, according to founder Roby John.

SuperGaming’s broader portfolio includes titles like MaskGun, Battle Stars, Silly Royale and Tower Conquest, with over 200 million cumulative installs.
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“We're building from scratch, not just from a game developer’s perspective of showing that these kinds of games can be made here, but also by providing tools that the community can use, infrastructure for players to participate, and support for streamers to create events that help talent emerge from across the country,” John told ET.

The funding will also be used to expand SuperPlatform, the company’s proprietary cloud-based tech stack developed in partnership with Google Cloud, which supports live service multiplayer games with tools for analytics, monetisation and community engagement. It is targeted at developers in emerging markets who lack the resources to build such backend infrastructure in-house.

As part of its push into Web3 gaming, SuperGaming has partnered with B3 GameChain, a gaming-focused Layer-3 blockchain built on Base, the Ethereum Layer-2 network incubated by Coinbase. The integration enables the company to support both Web2 and Web3 players across its portfolio. Silly Royale is now live on SuperGaming’s own Layer-3 chain powered by B3, offering features such as asset continuity, interoperable progression and digital ownership.

SuperGaming has over 120 employees in Pune and Singapore and plans to hire across engineering and publishing roles.
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According to data from Tracxn, the company reported a revenue of Rs 43.4 crore for the fiscal year ended March 2024, with a net profit of Rs 3.9 crore.

The funding comes at a time when Indian gaming startups are seeing renewed investor interest, particularly those building original intellectual property (IP) instead of focusing solely on casual or real-money gaming. According to a report by gaming-focused venture capital firm Lumikai, the Indian gaming market is projected to reach $9.2 billion in annual revenue by FY29, driven by rising in-app purchases and advertising revenue.
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“Our thesis is straight forward: India is the fastest-growing gaming market globally and from that will emerge the next global giants in gaming. Our first round was about scaling development capabilities and this round is now about scaling global and unique hyper local publishing approaches,” said Sia Kamalie, founder and fund manager of Skycatcher.
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