The three-body problem
A professor demonstrated information theory by comparing a detailed Song Dynasty painting and a seemingly simple photograph. The photograph's information content, or entropy, exceeded the painting's by one or two orders of magnitude. Similarly, th...

The professor asked the class which picture contained more information. The answer was that the photograph's information content - its entropy - exceeded the painting's by one or two orders of magnitude.
Three Body was the same. Its enormous information content was hidden deep. Wang could feel it, but he could not articulate it. He suddenly understood that the makers of Three Body took the exact opposite of the approach taken by designers of other games. Normally, game designers tried to display as much information as possible to increase the sense of realism.
But Three Body's designers worked to compress the information content to disguise a more complex reality, just like that seemingly empty photograph of the sky.
Translated from Chinese by Ken Liu
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